The Bear

Game : Quarantime (PC).

Character creation from scratch : Sculpted in Zbrush, retopologized in 3DCoat, textured in Photoshop, rigged and animated with Maya. Integrated in Unity3D.

Here it is “The Bear” the nemesis of Quarantime, the biggest ennemy.

Unfortunatelately, I was not able to push the texture further due to a lack of time.